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Game Designer
My Booster Pad Idea
This Class Project was structured similar to an ongoing game studio. I was effectively an "intern" at the fake game studio Last Turn Games. I was tasked with creating a feature, creating documentation, and presenting the idea in the hopes that the existing game, Tournamental, would be closer to golf. I introduced Booster Pads to the game that would allow for the golf ball to move closer to the hole. After presenting this mechanic we were tasked with working with another "intern" to merge the two features together and create a presentation on the newly created game.
My Implementation of Conveyor Belts
Tournamental
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